Stargate Rpg Pdf Free Download



I like the Stargate SG-1 series, and the Stargate universe as a whole. I have always wanted to write the Stargate SG-1 series into an existing roleplaying game, but never had the motivation to do so. That is until I was into my second “Gate-athon” watching spree of the series on Hulu.com. It was originally suppose to be a quick-and-dirty. Download all formats package (zip – 15.4 MB) from: Mirror 1 Mirror 2. Or read online here. Description: The Stargate Aschen ebook contains the original complete epic novel by Kimberley Jackson, along with a lot of bonus content that will only be available in the ebook. Free Stargate SG-1 ebook, free Stargate SG-1 ebook. Stargate Aschen.

  1. Stargate The Rpg
  2. Stargate Rpg Pdf Free Download Adobe Reader
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The Microlite20 RPG Collection is a PDF compilation of Microlite20 based games. This collection is made available for free and is not to be sold. Each individual game is copyrighted separately, is based on the Open Game License (because the original, Microlite20, is OGL), and is available for free. Each game is a separate entity with its own copyright and license. The author of each individual game is solely responsible for his or his work. No editing of individual games has been done. The original 2010 edition was a single volume with around 600 pages. The 2012 edition is two volumes with a total of over 1300 pages.

In addition to the standard Microlite20 rules (and a large number of optional systems and expanded rules, The Microlite20 RPG Collection (2012 Edition) includes the following Microlite20-based role-playing games: Microlite20 House Rules, MicroFantasy, Alter Microlite20, Ultramicrolite20 Revised, Ultramicrolite20 Revised II, Nanolite20, Microlite20 Modern, M20 Modern: Expert, Microlite20 Modern-Day, M20 Hard Core Rules, Swords against Sorcery, M20 Heroic, Iron Heartbreakers, Microlite11, WildWalker’s M20 4e, Microlite20 Variant 4e, Microlite 4E, Micro Action Fantasy, MULRAH, Lite20, Mini20, Realms of Renown, Microlite74: Basic, Microlite74: Standard, Microlite74: Extended, Microlite74: Companion I, Microlite77, Microlite20 OSS, Advanced Microlite20 OSS, Argo, M20 Hyborian Age, Microlite Conan, Prehistoric Microlite20, Microlite20 Bronze Age, Microlite Dark Sun, Omerian Tales, Beacon, WarEngine RPG, Yamato M20, Challenges & Champions, Microlite20 Elf Lords, Microlite20 Resident Evil, Microlite20 Cthulthu, Microlite20 Vampires, Microlite20 2012, SpyLite, Giant Bug Invasion, Cyberpunk, SuperLite, Microlite20 Costumes, Tumbleweed, Gunsmoke & Goblins, Owl Hoot Trail, Microlite Storytelling, TileHack, Dragoons, ZombiePocalypse, Relics & Ruins, OmegaLite20, RABID, Microlite20 Vermin, Where No Man Has Gone Before, Galactic Methuselah, FrontierLite, M20 Star Wars, Microlite20 Star Wars, Scions of a Primordial Planet, Micro MechWarrior, Stargate 1895, Blaster D20 Microlite, Pendragon D20 Microlite, Diabolical D20 Microlite, PathfinderLite20, Microlite20 Golden Edition, DungeonFinder Player’s Guide, DungeonFinder GM’s Guide, DungeonFinder Book of Monsters, Grimm Lite.

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Perhaps the best way to explain The Microlite20 RPG Collection is to include the Introduction to the 2012 edition:

What is Microlite20?

Do you remember when the gaming table was full of pizza and soda, not rulebooks, miniatures and dungeon tiles? Do you yearn for a role-playing game that doesn’t require weight training to carry all the books? Do you want to be able to hold all the rules in your head – or in your back pocket? And do you still want to use all those lovely monsters, adventures and game worlds too? So do we!! — Greywulf

Microlite20 is a minimalist role-playing game designed to be usable with the majority of the OGL/d20 supplements, rules and adventures with little or no advance preparation. The basic rules for character generation, combat, magic and level advancement take up a single sheet of paper, meaning it is perfect for introducing role-playing to new players, gaming oneshot adventures or tailoring into your own game system.

History of Microlite20

Microlite20 was designed by Robin V. Stacey (aka Greywulf) in 2006. The purpose of the rules were to strip the OGL/D20 system down to its bare minimum so that the world’s most popular fantasy system could be played quickly and without thousands of pages of rules, but still be usable with all the adventures, campaign settings, and supplements that had been published for the 3.x edition of the world’s most popular fantasy RPG. Amazing, one page of basic rules (coupled with the Fantasy SRD for spells and monsters) really did allow for fast-playing games with just about every adventure and supplement published for the 3.x edition.

Microlite20 was an immediate hit with players who liked the 3.x edition of the world’s most popular fantasy RPG but did not like the complex and time-consuming (both to GM for and to play out combats) beast it had become. Microlite20 was a rules-light way to play that brought fun back to many game tables.

The Microlite20 rules were entirely open game content. Only the names “Microlite20” and “Robin V. Stacey” were listed as product identity. Having the entire system open game content sparked a flurry of gamer creativity. Simple variant rules and basic expansions came first – for example, lists of limited spells and monsters so Microlite20 could be played without lugging the huge SRD around. However, customized rule sets and complete games based on Microlite20 soon followed. Many of these are collected in this book. That’s how a one page game grew to a 450 page book. In the spring of 2010, Robin sold the rights to Microlite20 to Seth Drebitko. Seth has big plans for the game but even without big plans, the Microlite20 community is still going strong, still producing new material and complete new games based on Microlite20.

What is in this book?

This book is a simple collection of Microlite20 PDFs combined into a single PDF file for easy downloading and printing. Most Microlite20 materials are published as individual PDF files. For the most part, this book is all these PDFs (and a few extras like this introductory material) combined into a single PDF with an open source program called PDFSAM. Some material that was never published in PDF forum has been converted from text and word files to PDF and included.

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As one might expect, there isn’t a lot of organization. As 90% of the material was in fixed format PDF files, that’s unfortunate, but only expected. Your compiler has attempted to put the various PDFs into useful order in four sections, however.

The first section has only one set of rules: Microlite20 Purest Essence. This is Paul Lessack’s beautifully laid out version of Microlite20. It includes the basic rules and some of the expansions (e.g. equipment, spells and the full expert rules and the GM guide) included in the second section. Many people consider this best version of “core” Microlite20.

The second section includes the original Microlite20 rules, and many variant rules and expansions building upon the original rules.

The third – and largest – section includes many complete games based on Microlite20. Some of these games aren’t that different from the original, while others break quite a bit of new ground. Not all of these games are fantasy, you’ll find Microlite20 based science fiction games, espionage games, after the holocaust games, superhero games, and western games. Some games are quite short, others are fairly long and detailed. There’s even a game, Tilehack, that uses Scrabble tiles instead of dice.

The fourth has Microlite20 character sheets.

The fifth section, located in volume II, includes complete games with many pictures or background images. Two of these games try to add more information from the 3.x SRD to make more complete versions of Microlite20.

The Future of Microlite20

What does the future hold for Microlite20 gaming? I don’t know for sure, but I suspect there will be many more additional rules options and complete Microlite20-based games. Microlite20 is so easy to work with that just about any GM can rework the system to make it “just perfect” for his or her favorite setting or homebrew campaign. With luck, there will be future (and even larger) edition of The Microlite20 RPG Collection – perhaps one with a Microlite20-based game you designed. Until then, there are a lot of fun games to try in this volume. Happy gaming!

You can download the current (2012) edition of The Microlite20 RPG Collection here. The current edition is in two volumes. The first volume is approximately 23 megs and about 1080 pages. The second volume is approximately 30 megs and about 300 pages. Both volumes are available for download through Mediafire.

Microlite20 RPG Collection 2012 Volume I
DownloadDownload
Microlite20 RPG Collection 2012 Volume II

The previous edition (Spring 2010 Revised, about 20 megs and 600 pages) is remains available:

Download The Microlite20 RPG Collection
(Spring 2010 Revised)

Stargate The Rpg

This list of unofficial GURPS Netbooks is a listing of the fan publications for the GURPSrole-playing game.

  • 1GURPS Third Edition
  • 2GURPS Fourth Edition

Stargate Rpg Pdf Free Download Adobe Reader

GURPS Third Edition[edit]

Fantasy Netbooks[edit]

  • 3x3 Eyes Files with rules and setting information for role-playing in Yuzo Takada's manga 3x3 Eyes.
  • Arcadayn A highly detailed medieval fantasy campaign setting for GURPS. History, geography, politics, theology, and cosmology of the world are included.
  • Barsoom Role-playing in Edgar Rice Burroughs' John Carter of Mars setting.
  • Dark Conspiracy This Netbook gives notes for running the Dark Conspiracy setting - one of the first games of modern horror, and one with a less intrusive background than many of its successors - under the GURPS rules.
  • Hârn World The author's take on how to run the world of Hârn under GURPS. Initially inspired by Michael Cule's article in Roleplayer 26.
  • Harry Potter The complete GURPS Harry Potter Netbook.
  • Kingdoms of Kalamar The original Kingdoms of Kalamar material was clearly intended for use with Dungeons & Dragons, but with this Netbook you can now play in this detailed world using GURPS.
  • Kalyr In the decadent kandar cities, political, religious and guild factions scheme and plot as they have always done. The honor of the clan, and the status in the guild matter above all! The wizards are worried. Some of their number have detected something strange happening with the fabric of space and time. Have the mirrors reopened? Will the horrors of ancient times return again?
  • Narth 2000 Elves, gods, guns, steam, and magic in a devastated world.
  • Patyrsun Adarian, a fantasy campaign world, and lots of resources including Uncle Figgy's role-playing guides.
  • Saromatia The Matriarchy awaits you.
  • Spelljammer This Netbook provides guidelines for Spelljammer|Spelljamming with GURPS.
  • Weird Realm A collection of Netbooks with conversions for Chivalry and Sorcery, Empire of the Petal Throne, The Fantasy Trip, and C.J. Carella's WitchCraft.

Science Fiction Netbooks[edit]

  • Albedo A guide to role-playing in the Albedo Universe using GURPS rules.
  • Amber Nebula The Amber Nebula is a fairly hard-science futuristic setting for GURPS Space campaigning. General tech level is TL10. Other GURPS resources are also included on this site.
  • Dune This Netbook of descriptions and rules alterations is for a GURPS Space campaign based on the Dune series of novels by Frank Herbert. It incorporates elements from GURPS Cyberpunk, GURPS Martial Arts, GURPS Martial Arts Adventures and GURPS Vehicles (1st Edition).
  • Final Frontier A downloadable Netbook for GURPS role-playing in the Star Trek universe. Make somewhat redundant by GURPS Prime Directive.
  • Godzilla In the course of nearly three dozen films starring Godzilla and his antagonists, Toho Studios has created an exciting universe, full of things to do that don't involve 300 foot monsters stepping on your character's head. This Netbook is an attempt to explore that universe and suggest ideas to the imaginative GM.
  • Marathon GURPS Marathon includes extensive background information, star maps, fully designed robots, weapons made with the GURPS Vehicles system, and the like. This full-length sourcebook, written over the course of four years, covers virtually every topic in the original computer games, and then some.
  • Matrix Resistance fighters now regularly hack into The Matrix and the numbers of Zion are growing. Some would say the hope of freeing humanity is becoming a reality.
  • Pathfinder We expanded through the cosmos for hundreds of years, leaving the shells of a thousand worlds behind. Then we were at war. Millions of lives and hundreds of thousands of ships lost. Now, twenty years later, the human race starves. No supplies, no resources. All that is left for us to use are the wrecks of a million spacecraft from a forgotten past. But when we ventured into the deep to salvage our past, we uncovered secrets the universe never meant for us to find.
  • Skyrealms of Jorune Downloadable Netbooks for role-playing in the Skyrealms of Jorune in many different game systems.
  • Souless Killers This Netbook is a GURPS Adaptation of the Alien movie universe in cooperation with the Colony.
  • Space Rangers The Commonwealth Space Rangers; 'We Always Get Our Sentient Being!' Tech level is TL9.5.
  • Shadowrun The complete Netbook on running the shadows with GURPS.
  • Stargate SG-13 Downloadable Netbook for exploring the world of Stargate SG-1.
  • Star WarsA long time ago, in a galaxy far, far away. A great adventure took place in the Star Wars universe.
  • Universe Several downloadable Netbooks that convert SPI's old science-fiction role-playing game Universe.

GURPS Fourth Edition[edit]

Fantasy Netbooks[edit]

  • Beneath Castle Everglory A dungeon module for use with GURPS Dungeon Fantasy. Do you dare to brave the depths beneath Castle Everglory? Strap on your broadsword and ready your spells. Plunder and death await!
  • GURPS Gulliver A supplement for any genre, published by T.Bone. The GURPS 4e version is a short guide to building and gaming odd-sized creatures; the 3e version covers all physical aspects of characters in great detail.
  • Collection of GURPS Spells Hundreds of player-created spells (both 3e and 4e), collected from various websites (primarily http://www.gurpsnet.org/Archive/Magic/Spells, but including other sites and forums)
  • Dawn of Magic A long time ago, magic was active on this world, but disappeared a thousand years ago for unknown reasons. But it is now slowly coming back again, with potentially huge effects on the Empire and its inhabitants.
  • Fallen Empire The Cataclysm happened twenty years ago. Now it is up to you to figure out what really happened to the Great Empire.
  • The Gift PCs play mages living the modern world, coping with power, mage society and supernatural peril.
  • GURPS Magical Styles Fan Netbook An open collection of magical styles, written by fans for fans, for use with GURPS Magical Styles. Use it as a resource to add flavor to mages in your GURPS game, or add your own styles for others to use.
  • Hardpoint Mostly, it's the careers from Warhammer Fantasy converted to GURPS rules, but there is also a magic system that is more suitable for the Warhammer world.
  • It Came from the Forums A community bestiary collected from work by members of the Steve Jackson Games GURPS forum.
  • Jovia The Hjo3 project contains a collection of downloadable Netbooks that includes Jovia, a unique GURPS fantasy world.
  • Lineage Join the Mage Houses and fight for wealth and power in the modern USA. Or join The Rebellion and declare war on Heaven and Hell themselves.
  • Natural Encyclopedia Over 650 bestiary conversions from GURPS Third Edition and other sources.
  • Northenden A historical-ish campaign set in a medieval-ish world. There is no magic or monsters. Just forests, swords, farms, and castles.
  • Planescape This Netbook provides rules and character templates for GURPS adventures in the Planescape universe.
  • Saduria Several downloadable Netbooks set in a gritty alternate world, similar to our own Earth in 1530 AD but without gunpowder.
  • Skylands The complete downloadable Skylands Netbook, and other GURPS resources.
  • Suikoden (Spanish) A Netbook to play in the Suikoden World (a RPG PS & PS2 game of Konami). With new magic rules (using runes) and battle rule for armies.
  • Tiwesdæg Clíewen A unique gameworld based on Saxon myth.
  • The World of Kung Fu A campaign world for modern, over-the-top, martial-arts action fantasy conspiracy adventure. With the fate of the world at stake, this is a setting for gamers with guts and righteousness only.

Science Fiction Netbooks[edit]

  • Battlestar Galactica A guide to role-playing in the Battlestar Galactica universe.
  • Paradise City A cyberpunk setting with extended catalogs of weapons and cyberware.
  • My GURPS This Netbook includes many house rules, and conversions of the GURPS Traveller races into fourth edition.
  • Star Wars Sourcebook GURPS 4th Edition Star Wars Sourcebook. Over 250 pages.
  • Weird Sun Homebrew SF-meets-magic kitchen sink setting for GURPS, inspired by RIFTS.

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